Western Dragon: Final Process

Scan import from book + digital sketch

Lineart

Block colours

Shaders and background colours

Volumetric details, luminosity layers, overlays and ambient occlusion.


With a creature that appears so large relative to humans, it was difficult correctly visualise each body part of the dragon when drawing from a dynamic perspective. Despite the dragon's left arm being non-existent (in hindsight, this could have made his stance more convincing), the added volumetric details, the lighting and shading makes the appearance of the dragon convincing in my opinion. 

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